Divinity: Original Sin 2 Review

Andrew Forrister

Divinity: Original Sin 2 is a fun game. This game falls into the RPG genre and it is a type of game that I enjoy. I have 63 hours of almost pure game play in this game. You can choose a pre-made character with their own back story, stats and class.

Or you can make your own, which in my opinion is much more fun but you will probably end up wanting to make a more specialized character after your first attempt and run in the game. (My current character has become a jack of all trades thanks to his gear). Some gear does give you stat bonuses such as +2 hydrosophist.

This game can be difficult especially because at the start you will be in a place called Fort Joy. If you don’t get a party together you play solo and will be npc with their own stories and roles, although when you get them they give you the option to change their classes. The max amount of people you have with you is three.  The reason this game can be difficult is that there are enemies that are higher level and there is nothing stopping you from accidentally getting into a fight with some. Unfortunately, I have no images of this but I remember the teleporting crocodile (that was hard).

The game’s combat system is turn based and very fun especially if you have a lot of abilities to use. You have multiple types of weapons from bows, crossbows, swords, shields, spears, and staffs. These weapons can be used with any character. If you are playing solo you should remember to give your companion’s abilities which you learn from skill books. When you get into combat you have a turn order to allow you to tell who is going to go first, second and so on.

There are multiple types of movement abilities which can give you superior mobility. These abilities are teleportation, tactical retreat, phoenix dive, and a polymorph ability that gives you wings which in turn obviously let you fly. This lets you get around the area of combat and basically dominate if you have characters that do ranged damage up above the enemy where they get an accuracy bonus, making it far harder to miss your enemy. In or out of battle there can be environmental hazards that you or the enemy can create or that just exist such as poison gas clouds.

The story is something I don’t want to speak about because 1) I haven’t completely beaten it. The reason for that is that I go out of my way to do as many side quests as possible some of which I did and then led to making certain stages of the main story easier. And 2) I don’t want to spoil parts of it that are the journey not the end point because the joy of the story for me comes from experiencing that and I would like others to experience it as well without having anything told to them.

So in short this is a game I haven’t completely beaten, so the main story because of the side quests which can aid in the main quest. With it being a game I will finish but at a pace that allows me to do the side quests that I find and enjoy them. I love this game it helps that the narrator and voice actors are good at what they do and that the music is great. Oh and by the way in character creation you can choose an instrument that changes what certain music numbers end up sounding like.

If you want to have a look at this game then you can go to, https://store.steampowered.com/app/435150/Divinity_Original_Sin_2__Definitive_Edition/ to either get the game or watch the trailer.